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1. Remove NPC corps from employment history - in Jita Park Speakers Corner [original thread]
Malcanis wrote: Khadhir Hashul wrote: They're unnecessary lag-inducing clutter, especially if one changes corps more than once throughout their EVE career. They should be invisible in the employment history. Is there really any reason that t...
- by Khadhir Hashul - at 2014.05.31 05:15:00
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2. Core skills negatively impact the new player experience - in Jita Park Speakers Corner [original thread]
Gully Alex Foyle wrote: Khadhir Hashul wrote: I find it funny that EVE is one of those games where people think they can go 'we didn't want those players anyway' or 'you need to do [insert specific task here] for three months' in respons...
- by Khadhir Hashul - at 2014.05.13 04:14:00
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3. Core skills negatively impact the new player experience - in Jita Park Speakers Corner [original thread]
Moosha Andedare wrote: I came very close to can calling after my first month of subscription, and in fact two of the friends I started the game with already quit for that exact same reason. Had they had the skills you get 3 months into the game...
- by Khadhir Hashul - at 2014.05.12 07:50:00
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4. Core skills negatively impact the new player experience - in Jita Park Speakers Corner [original thread]
Cannibal Kane wrote: That is a bit much is it not? The Learning skill removal to me was awesome when I started and was happy about it's removal. If they had to remove another skill it should only be the most basic of core skills. Even with ba...
- by Khadhir Hashul - at 2014.04.30 11:46:00
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5. Core skills negatively impact the new player experience - in Jita Park Speakers Corner [original thread]
Kaarous Aldurald wrote: Khadhir Hashul wrote: My thesis remains the same: New players do not want to wait months and pay money in the meanwhile to play Space Farmville to progress. If they're like you, and want to play Space Farmville, the...
- by Khadhir Hashul - at 2014.04.30 02:18:00
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6. Core skills negatively impact the new player experience - in Jita Park Speakers Corner [original thread]
Kaarous Aldurald wrote: Go play a MOBA, if that's what you want. A lot of people do. Quote: The skill system in this game is actually one it's more appealing features to me. It means I can progress even though I have a 60 hour a week jo...
- by Khadhir Hashul - at 2014.04.30 02:07:00
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7. Core skills negatively impact the new player experience - in Jita Park Speakers Corner [original thread]
@ShahFluffers Yes, all skills should be gotten rid of. It's a stupid, outdated system only held up as a good thing by 'vets' whose only reason for supporting it is their own example of the gambler's fallacy, and the only people who would be willin...
- by Khadhir Hashul - at 2014.04.30 01:46:00
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8. Core skills negatively impact the new player experience - in Jita Park Speakers Corner [original thread]
There's a lot of rhetoric in CSM proposals about the 'new player experience'. How exactly does outright gimping new players, not just in their amount of options but in their ability to fight back against older players, contribute to this? The po...
- by Khadhir Hashul - at 2014.04.29 15:09:00
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9. Remove NPC corps from employment history - in Jita Park Speakers Corner [original thread]
They're unnecessary lag-inducing clutter, especially if one changes corps more than once throughout their EVE career. They should be invisible in the employment history. Is there really any reason that they should continue to be visible?
- by Khadhir Hashul - at 2014.04.29 07:07:00
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